Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include | #include "Animation/AnimInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
const FBakedAnimationStateMachine &42; GetStateMachineInstanceDesc
&40;
FName MachineName
&41; const
Remarks
Gets the runtime instance desc of the state machine specified by name