Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Linked Anim Graphs")
UAnimInstance * GetLinkedAnimLayerInstanceByGroupAndClass
(
FName InGroup,
TSubclassOf < UAnimInstance > InClass
) const
Remarks
Gets layer linked instance that matches group and class