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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimInstance
- UAnimInstance::CreateAnimInstanceProxy()
- UIKRigAnimInstance::CreateAnimInstanceProxy()
- UControlRigAnimInstance::CreateAnimInstanceProxy()
- UAnimPreviewAttacheInstance::CreateAnimInstanceProxy()
- UAnimSequencerInstance::CreateAnimInstanceProxy()
- UControlRigLayerInstance::CreateAnimInstanceProxy()
- ULiveLinkInstance::CreateAnimInstanceProxy()
- UIKRetargetAnimInstance::CreateAnimInstanceProxy()
- UVehicleAnimationInstance::CreateAnimInstanceProxy()
- UAnimSingleNodeInstance::CreateAnimInstanceProxy()
- UIKRigAnimInstance::CreateAnimInstanceProxy()
- UIKRetargetAnimInstance::CreateAnimInstanceProxy()
- UAnimPreviewInstance::CreateAnimInstanceProxy()
- UIKRigAnimInstance::CreateAnimInstanceProxy()
- UIKRetargetAnimInstance::CreateAnimInstanceProxy()
- UAnimPreviewInstance::CreateAnimInstanceProxy()
- UIKRigAnimInstance::CreateAnimInstanceProxy()
- UIKRetargetAnimInstance::CreateAnimInstanceProxy()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
virtual FAnimInstanceProxy &42; CreateAnimInstanceProxy&40;&41;
Remarks
Override point for derived classes to create their own proxy objects (allows custom allocation)