Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimCurveMetaData
- IInterface_AnimCurveMetaData::SetCurveMetaDataBoneLinks()
- UAnimCurveMetaData::SetCurveMetaDataBoneLinks()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveMetadata.h |
Include | #include "Animation/AnimCurveMetadata.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveMetaData.cpp |
virtual void SetCurveMetaDataBoneLinks
&40;
FName CurveName,
const TArray< FBoneReference > & BoneLinks,
uint8 InMaxLOD,
USkeleton &42; InSkeleton
&41;
Remarks
Set the bone links for a curve's metadata
Parameters
Name | Description |
---|---|
CurveName | The name of the curve to set |
BoneLinks | Array of linked bones |
InMaxLOD | The max LOD to apply the curve at |
InSkeleton | The skeleton used to initialize bone references |