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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCurveCompressionCodec > API/Runtime/Engine/Animation/UAnimCurveCompressionCodec/DecompressCurve
- UAnimCurveCompressionCodec::DecompressCurve()
- UAnimCurveCompressionCodec_UniformlySampled::DecompressCurve()
- UAnimCurveCompressionCodec_ACL::DecompressCurve()
- UAnimCurveCompressionCodec_CompressedRichCurve::DecompressCurve()
- UAnimCurveCompressionCodec_UniformIndexable::DecompressCurve()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec.h |
| Include | #include "Animation/AnimCurveCompressionCodec.h" |
virtual float DecompressCurve
&40;
const FCompressedAnimSequence & AnimSeq,
FName CurveName,
float CurrentTime
&41; const
Remarks
Decompress a single curve. Note: Codecs should NOT rely on any member properties during decompression. Decompression behavior should entirely be driven by code and the compressed data.