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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCompress_RemoveLinearKeys
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h |
| Include | #include "Animation/AnimCompress_RemoveLinearKeys.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp |
void UpdateWorldBoneTransformRange
&40;
const FCompressibleAnimData & CompressibleAnimData,
FCompressibleAnimDataResult & OutCompressedData,
const TArray< FTransform > & RefPose,
const TArray< FTranslationTrack > & PositionTracks,
const TArray< FRotationTrack > & RotationTracks,
const TArray< FScaleTrack > & ScaleTracks,
int32 StartingBoneIndex,
int32 EndingBoneIndex,
bool UseRaw,
TArray< FTransform > & OutputWorldBones
&41;
Remarks
Updates the world bone transforms for a range of bone indices