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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCompress_RemoveLinearKeys
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h |
| Include | #include "Animation/AnimCompress_RemoveLinearKeys.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp |
void ConvertFromRelativeSpace
&40;
FCompressibleAnimData & CompressibleAnimData
&41;
Remarks
If the passed in animation sequence is additive, converts it to absolute (using the frame 0 pose) and returns true (indicating it should be converted back to relative later with ConvertToRelativeSpace)
Parameters
| Name | Description |
|---|---|
| AnimSeq | The animation sequence being compressed |