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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCompress
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
Include | #include "Animation/AnimCompress.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp |
static void PackVectorToStream
&40;
TArray< uint8 > & ByteStream,
AnimationCompressionFormat Format,
const FVector3f & Vec,
const float &42; Mins,
const float &42; Ranges
&41;
Remarks
Utility function to append a packed FVector to a byte stream.
Parameters
Name | Description |
---|---|
ByteStream | Byte stream to append to |
Format | Compression format to pack with |
Vec | The FVector to pack |
Mins | The range minimum of the input value to pack for range normalization |
Ranges | The range extent of the input value to pack for range normalization |