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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCompress
- UAnimBoneCompressionCodec::ByteSwapOut()
- UAnimCompress::ByteSwapOut()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
| Include | #include "Animation/AnimCompress.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp |
virtual void ByteSwapOut
(
ICompressedAnimData & AnimData,
TArrayView < uint8 > CompressedData,
FMemoryWriter & MemoryStream
) const
Remarks
Handles Byte-swapping outgoing animation data to an array of BYTEs
Parameters
| Name | Description |
|---|---|
| Seq | An Animation Sequence to write. |
| SerializedData | The output buffer. |
| bForceByteSwapping | true is byte swapping is not optional. |