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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimComposite
- UAnimCompositeBase::InvalidateRecursiveAsset()
- UAnimComposite::InvalidateRecursiveAsset()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimComposite.h |
Include | #include "Animation/AnimComposite.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimComposite.cpp |
virtual void InvalidateRecursiveAsset&40;&41;
Remarks
This is to prevent anybody adding recursive asset to anim composite as a result of anim composite being a part of anim sequence base