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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBoneCompressionSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionSettings.h |
Include | #include "Animation/AnimBoneCompressionSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimBoneCompressionSettings.cpp |
UAnimBoneCompressionSettings
&40;
const FObjectInitializer & ObjectInitializer
&41;