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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBoneCompressionSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionSettings.h |
| Include | #include "Animation/AnimBoneCompressionSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimBoneCompressionSettings.cpp |
bool IsHighFidelity
(
const FCompressibleAnimData & CompressibleAnimData
) const
Remarks
Returns whether or not a codec within is high fidelity.