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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprintGeneratedClass
- UClass::PurgeClass()
- UBlueprintGeneratedClass::PurgeClass()
- UAnimBlueprintGeneratedClass::PurgeClass()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp |
virtual void PurgeClass
&40;
bool bRecompilingOnLoad
&41;
Remarks
Purges out the properties of this class in preparation for it to be regenerated In editor, properties are not freed until DestroyPropertiesPendingDestruction is called.
Parameters
| Name | Description |
|---|---|
| bRecompilingOnLoad | true if we are recompiling on load |