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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprintGeneratedClass > API/Runtime/Engine/Animation/UAnimBlueprintGeneratedClass/GetMutableNodeData
- IAnimClassInterface::GetMutableNodeData()
- UAnimBlueprintGeneratedClass::GetMutableNodeData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp |
virtual const FAnimBlueprintMutableData &42; GetMutableNodeData
&40;
const UObject &42; InObject
&41; const
Remarks
Get the struct that holds the mutable data
Parameters
| Name | Description |
|---|---|
| InObject | The anim instance object that holds the mutable data |