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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprintGeneratedClass
- IAnimClassInterface::GetAnimNodePropertyCount()
- UAnimBlueprintGeneratedClass::GetAnimNodePropertyCount()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp |
virtual int32 GetAnimNodePropertyCount
&40;
const UScriptStruct &42; InNodeType
&41; const
Remarks
Get the number of properties (including editor only properties) that the anim node type has.