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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
Syntax
UPROPERTY (EditAnywhere, Category=Optimization)
bool bWarnAboutBlueprintUsage
Remarks
Selecting this option will cause the compiler to emit warnings whenever a call into Blueprint is made from the animation graph. This can help track down optimizations that need to be made.