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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
Syntax
UPROPERTY (EditAnywhere, Category=Optimization)
bool bUseMultiThreadedAnimationUpdate
Remarks
Allows this anim Blueprint to update its native update, blend tree, montages and asset players on a worker thread. The compiler will attempt to pick up any issues that may occur with threaded update. For updates to run in multiple threads both this flag and the project setting "Allow Multi Threaded Animation Update" should be set.