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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
| Include | #include "Animation/AnimBlueprint.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
bool IsCompatible
(
const UAnimBlueprint * InAnimBlueprint
) const
Remarks
Check if the anim BP is compatible with this one (for linked instancing). Checks target skeleton, template flags blueprint type. Note compatibility is directional - e.g. template anim BPs can be instanced within any 'regular' anim BP, but not vice versa
Parameters
| Name | Description |
|---|---|
| InAnimBlueprint | The anim blueprint to check for compatibility |