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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
| Include | #include "Animation/AnimBlueprint.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
FAnimParentNodeAssetOverride * GetAssetOverrideForNode
(
FGuid NodeGuid,
bool bIgnoreSelf
) const
Remarks
Inspects the hierarchy and looks for an override for the requested node GUID
Parameters
| Name | Description |
|---|---|
| NodeGuid | Guid of the node to search for |