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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAimOffsetBlendSpace
- UAnimationAsset::IsValidAdditive()
- UBlendSpace::IsValidAdditive()
- UAimOffsetBlendSpace::IsValidAdditive()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace.h |
Include | #include "Animation/AimOffsetBlendSpace.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace.cpp |
virtual bool IsValidAdditive&40;&41; const
Remarks
Return true if this is valid additive animation false otherwise