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Unreal Engine C++ API Reference > Runtime > Engine > Animation > TNamedValueArray
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/NamedValueArray.h |
Include | #include "Animation/NamedValueArray.h" |
bool HasElement
&40;
FName InName
&41; const
Remarks
Check whether an element is present for the supplied name Note that this performs a binary search per-call. true if an element with the supplied name is present
Parameters
Name | Description |
---|---|
InName | the name of the element to check |