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Unreal Engine C++ API Reference > Runtime > Engine > Animation > TNamedValueArray
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/NamedValueArray.h |
Include | #include "Animation/NamedValueArray.h" |
template<typename PredicateType>
void ForEachElement
&40;
const PredicateType & InPredicate
&41; const
Remarks
Iterate over each element calling InPredicate for each. Predicate: (const ElementType&) -> void