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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TNamedValueArray > API/Runtime/Engine/Animation/TNamedValueArray/AppendNames
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/NamedValueArray.h |
| Include | #include "Animation/NamedValueArray.h" |
void AppendNames
(
std::initializer_list< const FName > InInputArgs
)
Remarks
Add an array of named elements. Note that this should only really be used when building a fresh array, as using this during runtime can introduce duplicate values. Asserts in debug builds if duplicate values are present