Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TNamedValueArray
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/NamedValueArray.h |
| Include | #include "Animation/NamedValueArray.h" |
template<typename... ArgTypes>
void Add
(
ArgTypes &&... Args
)
Remarks
Add a named element. Note that this should only really be used when building a fresh value array, as using this during runtime can introduce duplicate values. Asserts in debug builds if duplicate values are present