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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
Include | #include "Animation/AnimCompressionTypes.h" |
Syntax
template<uint32 Alignment>
class TMaybeMappedAllocator
Classes
Type | Name | Description | |
---|---|---|---|
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ForAnyElementType | ||
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ForElementType |
Typedefs
Name | Description |
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SizeType |
Constants
Name | Description |
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NeedsElementType | |
RequireRangeCheck |