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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TBaseBlendedCurve
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include | #include "Animation/AnimCurveTypes.h" |
template<typename OtherAllocator, typename OtherElementType>
void LerpTo
(
const TBaseBlendedCurve < OtherAllocator, OtherElementType > & Other,
float Alpha
)
Remarks
Blend with Other using Alpha. Lone valid elements are not preserved. Same as Lerp