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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TBaseBlendedCurve
Deprecated * Element validity/enabled state is now handled via UE::Anim::FCurveFilter.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include | #include "Animation/AnimCurveTypes.h" |
static int32 GetValidElementCount
&40;
TArray< uint16 > const &42; InUIDToArrayIndexLUT
&41;