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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/TAttributeContainerAccessor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AttributesRuntime.h |
| Include | #include "Animation/AttributesRuntime.h" |
static TArray < FAttributeId > & GetKeys
(
TAttributeContainer < BoneIndexType, InAllocator > & Attributes,
int32 TypeIndex
)