Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
Inheritance Hierarchy
- IPreviewCollectionInterface
- UPreviewMeshCollection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h |
| Include | #include "Animation/PreviewCollectionInterface.h" |
Syntax
class IPreviewCollectionInterface
Remarks
Preview Collection options. If you have native UDataAsset class that implements this, you can preview all in the animation editor using Additional Mesh section