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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/IInertializationRequester > API/Runtime/Engine/Animation/IInertializationRequester/RequestInertialization
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h |
| Include | #include "Animation/AnimNode_Inertialization.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_Inertialization.cpp |
virtual void RequestInertialization
&40;
const FInertializationRequest & InInertializationRequest
&41;
Remarks
Request to activate inertialization. If multiple requests are made on the same inertialization node, the minimum requested time will be used.