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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/IAnimClassInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h |
| Include | #include "Animation/AnimClassInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimClassInterface.cpp |
static const FAnimNode_Base * GetAnimNodeFromObjectPtr
(
const UObject * InObject,
int32 InNodeIndex,
UScriptStruct * InNodeType
)
Remarks
Get an anim node of the specified type given the object & node index Asserts if InObject is nullptr nullptr if the node index was out of bounds or the incorrect type