Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FVectorCurve
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include | #include "Animation/AnimCurveTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void UpdateOrAddKey
&40;
const FVector & NewKey,
float CurrentTime
&41;