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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FUECompressedAnimData
- ICompressedAnimData::Bind()
- FUECompressedAnimData::Bind()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
| Include | #include "Animation/AnimCompressionTypes.h" |
virtual void Bind
&40;
const TArrayView< uint8 > BulkData
&41;