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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h |
| Include | #include "Animation/AnimStateMachineTypes.h" |
Syntax
struct FTransitionEvent
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< int32, TInlineAllocator< 8 > > | ConsumedTransitions | ||
| double | CreationTime | ||
| FName | EventName | ||
| ETransitionRequestOverwriteMode | OverwriteMode | ||
| ETransitionRequestQueueMode | QueueMode | ||
| double | TimeToLive |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FTransitionEvent
(
const FName& InEventName, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| double | |||
| bool | |||
| bool | HasExpired () |
||
| bool | |||
| bool | ToBeConsumed () |
||
| FString |