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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FTimeStretchCurveInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h |
Include | #include "Animation/TimeStretchCurve.h" |
const TArray< float > & GetMarkers_Original&40;&41; const
Remarks
Read access to markers in original space.