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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FStateMachineStateDebugData > API/Runtime/Engine/Animation/FStateMachineStateDebugData/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
FStateMachineStateDebugData
&40;
int32 InStateMachineIndex,
int32 InStateIndex,
float InWeight,
float InElapsedTime
&41;