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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FSkeletonRemappingRegistry
Type
typedef TPair < TWeakObjectPtr < const USkeleton >, TWeakObjectPtr < const USkeleton > > FWeakSkeletonPair
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/SkeletonRemappingRegistry.h |
| Include | #include "Animation/SkeletonRemappingRegistry.h" |