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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FSkeletonRemapping
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/SkeletonRemapping.h |
| Include | #include "Animation/SkeletonRemapping.h" |
FVector RetargetAdditiveTranslationToTargetSkeleton
(
int32 TargetSkeletonBoneIndex,
const FVector & SourceTranslation
) const
Remarks
Get the specified additive translation retargeted from the source skeleton onto the target skeleton, corrected for differences between source and target rest poses Translation mapped onto the target skeleton
Parameters
| Name | Description |
|---|---|
| TargetSkeletonBoneIndex | Skeleton bone index on the target skeleton |
| SourceTranslation | Bone translation from the corresponding bone on the source skeleton |