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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FSkeletalMeshVertexAttributeRend-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/SkeletalMeshVertexAttribute.h |
| Include | #include "Animation/SkeletalMeshVertexAttribute.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshVertexAttribute.cpp |
bool AddAttribute
&40;
const FName InName,
const ESkeletalMeshVertexAttributeDataType InDataType,
const int32 InNumVertices,
const int32 InComponentCount,
const TArray< float > & InValues
&41;