Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
Syntax
struct FRigConfiguration
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FNameMapping > | BoneMappingTable | |
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PRAGMA_DISABLE_DEPRECATION_WARNINGSTObjectPtr< class URig > | Rig |