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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FRawCurveTracks
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include | #include "Animation/AnimCurveTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void EvaluateCurveData
&40;
FBlendedCurve & Curves,
float CurrentTime
&41; const
Remarks
Evaluate curve data at the time CurrentTime, and add to Instance. It only evaluates Float Curve for now
return true if curve exists, false otherwise