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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FRawCurveTracks > API/Runtime/Engine/Animation/FRawCurveTracks/AddCurveData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include | #include "Animation/AnimCurveTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
bool AddCurveData
&40;
const FName & NewCurve,
int32 CurveFlags,
ERawCurveTrackTypes SupportedCurveType
&41;
Remarks
Add new curve from the provided UID and return true if success bVectorInterpCurve == true, then it will create FVectorCuve, otherwise, FFloatCurve