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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FQueuedAsyncCompressionWork
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionDerivedDataPublic.h |
Include | #include "Animation/AnimCompressionDerivedDataPublic.h" |
FQueuedAsyncCompressionWork
&40;
FDerivedDataAnimationCompression & InCompressor,
UAnimSequence &42; InAnim,
const bool bInPerformFrameStripping
&41;