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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h |
Include | #include "Animation/PreviewAssetAttachComponent.h" |
Syntax
struct FPreviewAttachedObjectPair
Remarks
This is a component used by USkeleton and USkeletalMesh to deal with attaching assets to sockets or bonesPreview items that are attached to the skeleton
Variables
Type | Name | Description | |
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FName | AttachedTo | The name of the attach point of the Object (for example a bone or socket name) |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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UObject * | ||
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void | ||
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void | SetAttachedObject
(
UObject* InObject |