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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FPoseContext
Deprecated * This function will be made private. It should never be called externally, use the constructor instead.
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include | #include "Animation/AnimNodeBase.h" |
void Initialize
&40;
FAnimInstanceProxy &42; InAnimInstanceProxy
&41;