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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h |
| Include | #include "Animation/NodeMappingProviderInterface.h" |
Syntax
USTRUCT ()
struct FNodeItem
Remarks
Node Information to save with
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | ParentName | Parent Name. If NAME_None, it will consider no parent | |
| FTransform | Transform | Space transform (Not based on parent). Used by control rig system |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FNodeItem
(
FName InParentName, |