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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include | #include "Animation/AnimNodeBase.h" |
Syntax
struct FNodeDebugData
Variables
| Type | Name | Description | |
|---|---|---|---|
| const UAnimInstance * | AnimInstance | Anim instance that we are generating debug data for. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FNodeDebugData
(
const UAnimInstance* InAnimInstance |
|||
FNodeDebugData
(
const UAnimInstance* InAnimInstance, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddDebugItem
(
FString DebugData, |
||
| FNodeDebugData & | BranchFlow
(
float BranchWeight, |
||
| FNodeDebugData * | GetCachePoseDebugData
(
float GlobalWeight |
||
| TArray< FFlattenedDebugData > | |||
| void | GetFlattenedDebugData
(
TArray< FFlattenedDebugData >& FlattenedDebugData, |
||
| FString | GetNodeName
(
Type* Node |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FFlattenedDebugData |