Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FNodeDebugData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include | #include "Animation/AnimNodeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
void AddDebugItem
(
FString DebugData,
bool bPoseSource
)