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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include | #include "Animation/AnimationAsset.h" |
Syntax
struct FMarkerSyncAnimPosition
Remarks
Represent a current play position in an animation based on sync markers
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | NextMarkerName | The marker we are heading towards | |
| float | PositionBetweenMarkers | Value between 0 and 1 representing where we are: 0 we are at PreviousMarker 1 we are at NextMarker 0.5 we are half way between the two | |
| FName | PreviousMarkerName | The marker we have passed |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMarkerSyncAnimPosition
(
const FName& InPrevMarkerName, |