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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FInterpolationParameter
Syntax
UPROPERTY (EditAnywhere, Category=Parameter,
Meta=(ClampMin="0", EditCondition="InterpolationType == EFilterInterpolationType::BSIT_SpringDamper && InterpolationTime > 0"))
float DampingRatio
Remarks
Damping ratio - only used when the type is set to SpringDamper. A value of 1 will move quickly and smoothly to the target, without overshooting. Values as low as 0 can be used to encourage some overshoot, and values around 0.7 can make pose transitions look more natural.